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Bro why dis SO expensive?! And pls don't use chatGPT to write a response

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“I know it feels like a premium price at first glance, so let me break down what you’re getting: fourteen fully sculpted, PBR‑textured, rigged fantasy characters—each averaging 90–100k triangles, with hand‑painted materials, custom horns‑and‑tail controllers, blendshape faces, and UV maps for color/normal/metal/roughness.

Behind the scenes, advanced AI tools helped accelerate the creative process—proposing shapes, color palettes, and initial surface detail—but every model was then meticulously sculpted, retopo’d, textured, and rigged by a professional artist to guarantee game‑ready topology and performance.

If you were to hire a team to sculpt, texture, UV‑unwrap, and rig just a single high‑poly character at this level of detail, you’d be looking at several days (often weeks) of work and hundreds—or even thousands—of dollars in labor alone. With the Enchanted Beasts Anthology, you get a cohesive, fully production‑ready squad for a fraction of the cost, plus royalty‑free commercial license and free lifetime support.

In short: you’re not just buying meshes—you’re buying an entire art‑pipeline workflow that saves you hundreds of development hours and lets you focus on building your world, not rebuilding your assets from scratch!”